Story Mode progresses through the main game, Free Mode allows for customized cooking showdowns, and Arcade Mode includes comprehensive online leaderboards to see how you stack up against your already pretty stacked competition.
The infamous, voluptuous ninja series ventures into a new genre as all of the bouncy babes from SENRAN KAGURA Burst and SENRAN KAGURA SHINOVI VERSUS return, taking a break from physical combat to make culinary war instead in this tasty yet truly tasteless adventure.
This Full Course edition includes all DLC and 22 buxom ninja between the two original PlayStation(r)Vita releases, rewarding players who can overcome the challenge of creating the ultimate Super Dish with a special feast for the eyes as well. The soundtrack consists of a variety of catchy tunes encompassing all genres from jazz to classical, with special Japanese vocal tracks sung by the leader of each faction. This culinary warfare is carried out through an array of rhythm battles, where tapping the correct buttons in time with the beat will rack up combos and determine the size and quality of the resulting dish. Whosoever can prove her knife to be as suitable for cooking as for combat will emerge the victor, while all her friends and rivals wind up as mere dessert.Ī rhythm spin-off of the ninja ‘busty brawler’ series, SENRAN KAGURA, Bon Appetit! features cooking battles rather than shinobi showdowns, with emphasis on outrageous humor, delicious food, and gratuitous images of the series’ lovely ladies. The competition is fierce the one who presents the old shinobi master with the Super Dish will obtain a Secret Ninja Art Scroll that will make real her most fervent desire. He holds a contest to see which of the girls can hone her Ninja Arts best for cooking as opposed to combat. Few shinobi have ever been able to prepare a dish so exquisite, but legendary shinobi and sushi chef Hanzo thinks that perhaps his students and their rivals are up to the task. The Steam Link seems to play nice with these types of games (and will allow for use of a Wii-U pad perhaps) so I'll report if I have any luck there in a bit.About This Game Many speak of it, but rarely have human mouths ever tasted it: the pinnacle of culinary perfection…the Super Dish. (Though i accept that they essentially make the game work with keyboard/mouse, which is a lot more than some console ports are able to do.) Long story short, after a bunch of work, I got something playable- but I'd really appreciate some developer attention to what is essentially the "official" gamepad of steam users. SNES pads), and had tons of trouble until I made modifications for that. Seemed to work okay until I realized I'm used to a reversed A/B X/Y setup (i.e. I ended up changing the in-game keyboard controls to ABYX (from wasd), and bound the controller inputs to that. Keyboard setup was almost unplayable for me because I don't have muscle memory for WASD. The really big issue is that for this type of game, being unable to change button displays in game makes gameplay rather difficult. It's fine for gameplay, but real support for the gamepad would be nice. I've made a Steam Controller config that you should be able to find if you search for it in User-submitted setups.